﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FarseerGames.FarseerPhysics.Collisions;
using FarseerGames.FarseerPhysics;
using FarseerGames.FarseerPhysics.Dynamics;
using FarseerGames.FarseerPhysics.Factories;
namespace PocketEngine.Physics
{
    public class pGeom
    {
        public pBody Body
        {
            get
            {
                return mBody;
            }
            set
            {
                mBody = value;
            }
        }
        private pBody mBody=null;
        public Geom Geom
        {
            get
            {
                return mGeom;
            }
            set
            {
                mGeom = value;
            }
        }
        private Geom mGeom;

        public pGeom()
        {
        
        }
    }
}
